nVIDIA GPU Supports 128-bit Bus Memory
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The GeForce4 Ti 4600 and 4400 each have a 256-bit graphic core and a 128-bit bus width DDR SDRAM supporting interface, and provide 10.4-Gbyte/s and 8.8-Gbyte/s memory bandwidth respectively, as well as 4.8-Gsample/s and 4.4-Gsample/s fill-rendering rate respectively. The triangle rendering rates are 136 million triangles/s and 125 million triangles/s.
To achieve these higher performances, the GPU has a built-in nVIDIA nfiniteFX II engine consisting of a dual programmable vertex shader, a high-speed pixel shader and a 3D texture rendering engine, as well as a built-in 128-bit bus width DDR memory interface and quad cache memories to allow pipeline access of image data. Effective memory usage methodology includes 1/4 compression of Z-axis data and occlusion culling technology, which does not render a hindered image backside of a target object.
While providing a higher drawing performance, the chips have anti-aliasing processing to draw smooth images without any tooth-form contouring of images. NView multiple display architecture enables users to connect up to 16 displays to a single PC.
(April 2002 Issue, Nikkei Electronics Asia)















